Product Manager
We usually respond within a month
Position Summary
On our quest to be recognized as the world’s best partner to indie game developers we are looking to strengthen the team with a Product Manager. To succeed in this role, you should be passionate about indie games, people, collaboration, player behaviours and connecting games with players. As a Product Manager you will take the helm of Product Teams across multiple titles. You’ll lead the product direction on your games, balancing business goals, market realities, and player needs while making sure the game's heart and creative identity stay intact.
In this role, you’ll be working closely with a Publishing Producer, a Brand Manager and the External Developer. Your job is to keep the team aligned around a shared product vision, and ensure decision, from pricing to positioning, are grounded, intentional, and player-informed.
Even though we are a distributed company, we would like to have this crucial role based in Stockholm, working from the House of Fury, with the flexibility to work from home part of the time. We’re a hybrid crew, but this role benefits from face-to-face collaboration when it counts.
Responsibilities
As a Product Manager you will:
Be the business champion who brings our indie developer partners visions into successful products
Own the P&L and lead product strategy and direction across multiple titles
Guide and support your Product Team (Publishing Producer + Brand Manager + Developer) to align on creative and commercial goals
Translate market insights, business needs, and player feedback into actionable product decisions and commercial roadmaps
Drive key elements like pricing, monetization, platform strategy, and content planning
Own the product lifecycle, from early concept through release and beyond, within your projects
Balance short-term needs with long-term vision and player value
Requirements and Skills Needed for the Role
This role requires a strategic thinker and a skilled communicator. You likely have:
Experience owning product strategy across multiple game titles and on multiple platforms (Steam, Xbox, Playstation, Nintendo, Mobile)
A strong understanding of game development, player behaviour, and commercial levers
A proven ability to guide cross-functional teams toward a shared vision
Comfort working with both data and intuition to inform decisions
A good understanding of different business models and release strategies (premium, Early Access, live service, F2P, etc.)
Excellent communication and collaboration skills, across creative and commercial teams
Bonus points if you’ve worked in publishing or supported games across various platforms and markets. Extra bonus if you’ve ever turned a tricky trade-off into a breakthrough.
How to Apply
If this sounds like your kind of challenge - and your kind of team - hit the apply button below. Tell us a little about yourself and what drives you. We’d love to hear from you.
- Department
- Production
- Locations
- Stockholm
- Remote status
- Hybrid
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